Don’t worry, the procedure is very simple. What I want you to do is to get the files inside of those nine folders and put them in the corresponding folders of your own game, thus replacing some of the files. They are labeled:ĭump Contents in Imperial Campaign folder
#Medieval 2 total war last kingdom mod mod#
There should be nine folders inside the Mongolphobia Mod v2 folder along with this README file. Any unzip/extract programs will do the job. The Mod will be in compressed mode when you download it so first of all it needs to be extracted. If you have version 1 or 2 installed already, the addition won’t cause any technical problem.
#Medieval 2 total war last kingdom mod install#
Thus you don’t need to install version 1 first or anything. IMPORTANT: Mongolphobia Mod version 3 is a stand alone mod. Foresight to back up (make copies and store it elsewhere where you can find it easily) the files which you are about to change. Nerve to mess around with your M2:TW files.ģ.
A functioning PC with installed M2:TW, “Kingdoms” Expansion plus the Retrofit Mod by Scott “Unspoken Knight” Lowther and the Grand Unit Addon Mod v6 by Candelarius aka YakaspatĢ. That means you should copy and distribute this mod to whoever interested in it without consulting me. The mod took me a couple of hundreds of hours to make so please try to appreciate the work I put into it. Newbies beware! Others who love challenges play on very hard difficulty to test your skills to the max. Some jaw-dropping powerful, I should add.Īs of Version 3, Mongolphobia Mod difficulty level increased dramatically when you play against the Mongols, Timurids, Aztecs, and Papacy. I took the liberty of adding some imaginary units too. Also helps the TW veterans a better stone to grind their skills.
Same goes with Papacy and the Aztecs, though their changes came later. Therefore, I took time to forge the Mongols and the Timurids into a truly decimating force that people will mention with fear. Calling the Mongols best cavalry faction was almost a joke. One thing always riled me was the lack of true strength of the Mongols in the vanilla version of M2:TW.
This mod features four previously unplayable factions The Mongols, the Timurids, Papal States, and the Aztecs with freshly buffed strengths and brand new units. Therefore it is vital that you have already installed the expansion and the above two mods before adding mine. IMPORTANT: The Mongolphobia Mod is done with M:TW2 “Kingdoms” Expansion plus the Retrofit Mod by Scott “Unspoken Knight” Lowther and the Grand Unit Addon Mod v6 by Candelarius aka Yakaspat. Medieval II Total War: Mongolphobia Mod v3.1 README By: EL_Bandito(HG)